projects

(or at least the ones I didn’t sign an NDA for)








CONCEPT
Gendered Self explores how everyday language and subtle social cues shape children’s identities and limit ambition, envisioning a future where the Ministry of Integrity and Diversity (MIDO) supports equality through play and learning.

ROLE
Researcher / Speculative and User Experience Designer

TYPE
Speculative design / social research



CONCEPT
The project explored how a well-governed Glasgow might look in 2030, focusing on Data Experiences and Experiencing Data to show how citizens could access and understand personal and collective data, enabling more transparent, citizen-centred decision-making.

ROLE
Researcher / Speculative designer

TYPE
Speculative design / civic innovation



CONCEPT
EXOMOON was an immersive theatre experience at Theatre Neumarkt (Zürich) exploring humanity’s future beyond Earth. Blending speculative storytelling with science and culture, it invited audiences to imagine life in a habitat orbiting a distant exomoon and to question what values, identities, and knowledge we might carry into space.

ROLE
Speculative designer and scenographer

TYPE
Immersive theatre / speculative design.





CONCEPT
Perfect Us is project that examines the future of precision medicine and its intersection with cancer care. It challenges society’s deepening fixation on technological perfection and questions the ethical and emotional consequences of genetic optimisation.

ROLE
Speculative designer / researcher

TYPE
Speculative / critical design



CONCEPT
Onarte* is an online platform for contemporary art and design that connects artists, collectors, and enthusiasts while making art purchasing accessible to everyone — not just experienced collectors.

ROLE
Graphic and user experience designer

TYPE
Digital platform / UX & visual design project / art events


CONCEPT
Dusk addresses the everyday risk of walking alone at night with a two-part safety system: an intuitive app and Luna, a discreet key fob. By combining real-time alerts, safe-route mapping, and community support.

ROLE
User Researcher and designer

TYPE
Product and service design / user experience




CONCEPT
Prototyping 2040 is a book that presents four scenarios for Western civilisation in 2040, built on thousands of signals of change critically analysed by the Greenhat Futures Thinking team. It explores key social, economic, and environmental shifts — from work and urban life to industry and finance — to help organisations and institutions plan for inevitable transformation.

ROLE
Researcher / Foresight analyst / Illustrator

TYPE
Speculative design / foresight research publication


CONCEPT
This theatre piece explored the impact of the historic 1859 solar storm and imagined how a similar event might affect today’s electrified, digital society. Performed at Theatre Chur.

ROLE
Scenographer

TYPE
Theatre scenography / speculative performance design